A semester project I was working on as 2D, Concept and Character Texture Artist. (2014) Models by Elias Hoschkara. Environment Textures by Nona Roßbach
Texture for the barkeeper character.
Concept phase. We weren't sure about style, game perspective, and other things. We decided to go with a style similar to the telltale games.
Emotes displayed aside dialogues.